MARC信息
HEA| |01462oam2 2200325 450 001| |012003096848 005| |20241029164348.7 010| |▼a978-1-338-56896-7▼bpaperback- | |▼dCNY70.77(USD6.99) 100| |▼a20240806d2020 cd y0enga0103 ba 101|0 |▼aeng 102| |▼aUS 105| |▼aa z 000fy 106| |▼ar 200|1 |▼aSuper Rabbit Boy\'s time jump- | |!▼fThomas Flintham▼9Super Rabb- | |it Boy\'s time jump! 210| |▼aNew York▼cScholastic Inc.▼d2020 215| |▼a72 pages▼ccolor illustrations▼d20cm 225|2 |▼aPress start!▼v9 225|2 |▼aBranches 330| |▼aSuper Rabbit Boy gained his - | |superpowers when, as a baby, h- | |e ate the magic carrot he foun- | |d in the Wise Woods; now King - | |Viking has built a time machin- | |e in order to team up with his- | | younger self, Prince Viking, - | |and prevent Baby Rabbit Boy fr- | |om finding that carrot--so Sup- | |er Rabbit Boy has to go back i- | |n time, and with help from an - | |unexpected player, save his yo- | |unger self and protect the timeline. 461| 0|▼12001 ▼aPress start! 461| 0|▼12001 ▼aBranches 606|0 |▼aSuperheroes▼xJuvenile fictio- | |n▼9Superheroes 606|0 |▼aSupervillains▼xJuvenile fict- | |ion▼9Supervillains 606|0 |▼aAnimals▼xJuvenile fiction▼9Animals 606|0 |▼aTime travel▼xJuvenile fictio- | |n▼9Time travel 606|0 |▼aVideo games▼xJuvenile fictio- | |n▼9Video games 690| |▼aI561.85▼v5 696| |▼aJ366.3▼v3▼2sef 701| 1|▼aFlintham▼bThomas▼4author▼4il- | |lustrator▼9Flintham 801| 0|▼aCN▼bZHSW▼c20241029
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